One of Mega Man's forms looks remarkably similar to Star Force Mega Man, right down to the Omega Xis buster arm. In order to test the game's art style, the team took some of their favorite stages from Mega Man 5 through Mega Man 10 and redesigned them with Yuji Isharaha's "modern anime look".Ī screenshot shows Mega Man using Rush Jet to navigating through a tunnel of platforms. To get to that point, though, the team heavily discussed taking the franchise in a brand-new direction or sticking with a straightforward, familiar design. The MM11 team experimented with different ideas and concepts that would eventually become MM11. Ultimately they went with his classic look. In redesigning Mega Man for MM11, Oda said they experimented with making the Blue Bomber "super masculine" and even "pretty". Over the last seven years there were several pitches for new Mega Man games but Koji Oda, Mega Man 11's director, was the first to receive a greenlight. When he left there was a sense of emptiness among staff. Inafune was the brand's leader, so to speak. Mega Man 11 producer Kazuhiro Tsuchiya reiterated it was a difficult environment for everyone at Capcom to say, "I really want to work on Mega Man" following Keiji Inafune's departure in 2011.
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